On Wednesday, November 13 at 1:00 pm, Apollo XIII astronaut Fred Haise will meet through Zoom with students and guests for a question and answer session. This is a rare opportunity with one of the last living members of the Apollo XIII mission, considered ‘A Successful Failure’ due to the invaluable lessons learned when the mission space ship’s oxygen tank exploded and the astronauts successfully returned home in the lunar lander rather than completing their trip to the Moon.
Following the Zoom meeting with Mr. Haise, St. Bruno will host the Grand Opening of The Hendrick-Freres Innovation Center. Ribbon cutting will be at 2:15 p.m. Through their work in the Innovation Center, students will discover, innovate and create with Science, Technology, Engineering, Arts and Math. Some projects will include kits to help students develop skills in circuitry, coding, engineering, and the arts. Students will use the Innovation Center for classroom projects or projects of their choice. The center is possible due to an anonymous donation by a member of the St. Bruno Parish community.
The Hendrick-Freres Innovation Center is named for Kurtie Hendrick and Karen Freres. Kurtie Hendrick, a St. Bruno graduate, was expert at using technology and used his 3D printer to make garden labels, kitchen tools and many real and fantasy animals including the frogs of Dousman. The St. Bruno community lost Kurtie to cancer in 2023 at the age of 16. Karen Freres is a retired teacher of St. Bruno Parish School who, in her teaching years, fostered a great love of learning and faith-filled living. Mrs. Freres will be present to help cut the ribbon on Wednesday, November 13.
An evolution of the STEM curriculum, a STEAM curriculum combines science, technology, engineering, arts, and math for students to develop a variety of skills. This focus encourages students to think creatively and be innovative in their problem solving. From this young age, STEAM encourages children to use practical, real-life skills such as communication, social and emotional skills, and collaboration. This also allows children to make connections between subjects and to think 'outside of the box'.
STEAM activities are different from traditional STEM activities because they use creative problem-solving and inquiry-based techniques. For example, a traditional STEM prompt might ask students to label the parts of a bicycle, while a STEAM prompt might ask students to create a prototype for a more fuel-efficient method of transportation.